Cyberpunk 2077 Phantom Liberty wants to shake things up, but unfortunately, it doesn’t look like the game’s most exciting vehicles will be part of its gaming future. The upcoming DLC, scheduled to release on September 26, will be both the RPG’s first and last expansion; as such, Cyberpunk 2077’s long-term success ultimately rides on its own shoulders. With a spy thriller plot, a brand new Dogtown location and even a cameo from Idris Elba, Phantom Liberty looks promising, but it’s a shame it still doesn’t work. to realize one of its most enticing automotive concepts.
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This doesn’t mean that cars are completely ignored. Phantom Liberty will give Cyberpunk 2077 a major overhaul , updating many of its systems for the better, and one of those changes will finally add combat vehicles to the game. As V races through the streets of Night City, they’ll soon be able to use their guns to perform GTA- style overtakes , engage in battles with rival gangs, or escape from the NCPD’s new and improved police system. Even armored vehicles with miniguns will appear on the market, but one, even more impressive type of equipment will still be excluded from the discussion.
There probably won’t be controllable flying cars in Cyberpunk 2077 Phantom Liberty
Flying cars have always been one of the coolest aspects of futuristic, sci-fi, but the chances of controllable flying cars in Cyberpunk 2077 Phantom Liberty look as slim as ever. Even before the release of the base game in 2018, CD Projekt Red confirmed that players will not be able to control flying cars in an interview with Metro GameCentral . As level designer Max Pearce stated, ” the main mode of passage is on foot, in cars and bicycles .” Indeed, while Cyberpunk 2077 failed to deliver on many of its launch promises, a lot remained true. To date, V has only been able to fly an air vehicle on a few mission-related occasions.
Considering the number of updates CDPR is constantly working on for the base game, it’s unlikely that the studio would be able to realize the dream of a flying machine with Phantom Liberty , even if they were willing to backtrack on Pears’ past statement. Additionally, if the DLC introduces flying cars, the developer won’t be quiet about it, considering it’s a feature that many players have been hoping for. CD Projekt Red will no doubt want to make it the focus of trailers and other marketing materials, none of which have proven fruitful in this regard so far.
It’s true that the latest Phantom Liberty trailer , which is available on the Cyberpunk 2077 YouTube channel, does show V standing in AV with Johnny Silverhand. , overlooking a glowing cityscape, but it doesn’t look like players will be able to drive or control the vehicle. During the segment, V and Johnny have a deep, thoughtful conversation that feels like an emotional cutscene rather than gameplay.
< p>There is a possibility that some gameplay may be involved in the plane, such as an episode similar to Johnny’s infiltration of Arasaka Tower; after all, Phantom Liberty tasks V with rescuing NUSA President Rosalind Myers, which will likely require some serious firepower. However, it is safe to assume that such an event will also be limited to missions, and that players will not be able to fly anywhere.
Flying cars won’t make sense for V in Cyberpunk 2077 Phantom Liberty
The almost inevitable lack of flying cars is as disappointing as the Cyberpunk 2077 Phantom Liberty novels, but there are several possible explanations for this decision. In the context of V’s history and status in Night City, it doesn’t make much sense for them to drive a flying car. Vehicles that are not subject to standard traffic laws and literally stand tall on the streets are reserved for MaxTac, Trauma Team, or those with obscene corporate wealth. V may be a legendary mercenary at the end of the game, but ultimately he is still at the bottom of the barrel compared to the more fortunate members of society.
If players were given the ability to buy and ride flying vehicles, it would undermine the theme of Cyberpunk 2077. A story that warns of the dangers of a hyper-capitalist society. This would be a winning moment for V, perhaps a symbol that they’ve reached the top – and while players would likely enjoy seeing their character thrive and succeed, the dystopian RPG isn’t meant to be about being happy or feeling – good ending. Perhaps the new ending of Cyberpunk 2077 Phantom Liberty could change this precedent, but that remains to be seen.
Flying cars in Cyberpunk 2077: Phantom Liberty will destroy the city at night
In addition, the disadvantages of flying vehicles are obvious from a game design point of view. Giving players the ability to fly over the city indefinitely would tarnish the game’s sense of exploration. Cyberpunk 2077 Various areas, their inhabitants and their subcultures are an integral part of the game world and plot. Walking through them, or at least driving through them by car or bike, is the primary means by which players can learn about them and become immersed in Night City.
If V were given the ability to drive flying cars in Phantom Liberty , getting from point A to point B without any obstacles, many players would understandably take advantage of this fact, but it would greatly reduce the incentive to explore the land. As such, they will likely miss out on some of the best quests, secrets, and other activities on earth, resulting in a less complete gameplay experience.
Ultimately, given the watered-down gameplay and narrative dissonance – and with no sign of CD Projekt Red changing its mind – it doesn’t look like flying cars will be making their way into Cyberpunk 2077 Phantom Liberty. For edgerunners looking to soar through the skies above Night City, there really is a flying car mod for Cyberpunk 2077 that can make their futuristic fantasies come true. However, in Cyberpunk 2077, the rest of us will have to work hard and their experience will really be everything. all the better.
Source: Metro GameCentral, Cyberpunk 2077/YouTube